Rewarded only by choice
A rewarded ad can only be shown after the person clearly accepts, knowing what they will get and what they need to do.
Guide · Games and entertainment
Game sites use the formats that earn the most and also the ones that cause the most warnings. This guide explains when rewarded ads are allowed, why gift wheels and fake buttons cause problems, how to use full-screen ads between levels and what changes when the audience is children.
The scenario
Game portals, quizzes and pastime sites have long sessions and many screen changes. This opens room for rewarded ads, where the player watches an ad in exchange for an extra life, and for full-screen ads between one page and another.
Google allows these formats, but with clear conditions. A rewarded ad can only appear when the person chooses to watch. Full-screen ads must respect the Better Ads Standards. And sites with a child audience have their own rules for data and personalized ads.
The costliest mistake on game sites is turning an allowed format into a trap: a next level button that opens an ad, a wheel that promises a prize that does not exist or a full-screen ad that does not let the game start.
Where the risk lives
Each one comes from the Ad Manager policies for rewarded ads, from the publisher policies or from the Better Ads Standards.
A rewarded ad can only be shown after the person clearly accepts, knowing what they will get and what they need to do.
Promising a prize, credit or gift that will not be delivered is a deceptive practice. Direct money can never be a reward.
On mobile, a full-screen ad before the content fails Better Ads. Google's vignette appears between pages and can be closed right away.
Sites for children under 13 must be tagged for COPPA and cannot receive interest-based ads.
Rewarded ad
Examples from a browser game portal using Ad Manager.
Audience age
Google policies require sites covered by COPPA, the US children's data protection law, to be tagged for Google. On these sites, and for users known to be under 13, there can be no interest-based ads or remarketing.
In Ad Manager and AdSense, the old TFCD and TFUA tags were replaced by the TFAT age tag. The value 1 requests child treatment: it turns off personalized ads and remarketing and blocks requests to third-party ad vendors. If nothing is set, the default is to allow personalized ads.
Google reminds publishers that these tools do not remove the obligations of the law and that, in some cases, it may start treating the site as child-directed on its own. Adult-themed content on pages that look like children's content is prohibited.
Common errors
All have a simple fix in the game code or in the ads plugin.
Someone who taps Next level wants to play, not see an ad. This is not a clear choice and puts the ad where the reader expects to navigate.
The invitation screen must have a No or I do not accept, and declining must not get in the way of normal use of the site.
Pages that promise free credits or items and do not deliver are deceptive functionality under Google's spam policies.
On the web, Ad Manager does not accept requesting more than one rewarded ad at a time.
An ad video that plays on its own with sound fails the Better Ads Standards, on mobile and on desktop.
Casino and real-money betting are restricted content: fewer advertisers compete for the space and sometimes none.
In practice
The Continue button, at the end of each level, opened a rewarded ad. A daily wheel promised an app store gift card that was never delivered. On mobile, a full-screen ad appeared before the game loaded.
The rewarded ad is now offered on its own button, Earn extra life, with a No, thanks option. The wheel now gives only game coins, with the odds stated. The full-screen ad before the game was replaced by the vignette between pages.
Players can still choose to watch ads in exchange for perks, which is the spirit of the format. The difference is that now nobody is taken to an ad by accident, and no promise goes unkept.
In ConsentMode
Yes, in Ad Manager, as long as the person chooses to watch, knows what the reward is and can decline without losing access to the game.
Items that are only worth something inside your site or game, such as lives, coins and hints. Never direct money, and items transferable to another person are not accepted either.
Talk to a lawyer about COPPA and local laws and use the TFAT age tag in the ad requests of those who should receive child treatment.
No. The vignette appears between page loads and can be closed right away. What Better Ads fails on mobile is the full-screen ad that blocks content before it appears.
No. The audit never clicks an ad or a reward button, and blocks ad requests so it does not generate impressions on your account.
Library
This guide was written from these official pages. Read them directly at the source:
The audit reads each page like a player, without clicking on ads, and shows what to change.